Morpha UI

Design & Assets

Design tools, color helpers, icons and placeholder assets.

Everything I need between "idea" and "themed component": where I design, how I pick color, and the icons and placeholder assets I drop in while building.

Overview

I design before I build — usually in Figma, sometimes straight in Excalidraw when I'm just sketching architecture. Color is where I'm most deliberate: I preview a palette on a real UI before committing it to tokens. For assets, I keep a small set of reliable sources so I'm never blocked hunting for an icon or a placeholder image.

Tools

My pick

Figma for design, Lucide for icons — no contest, they're baked into how I work and into this project. For color, I lean on Realtime Colors to sanity-check a palette in context, then tweakcn to turn it into shadcn CSS variables I can paste into my token layer (see Color Guidance).

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